Introduction Courses

  • Industry Intro AEC
  • Industry Intro Engineers
  • Industry Intro Non-Games

 

In Depth Courses

  • Techniques AEC
  • Techniques Engineers
  • Techniques Non-Games

 

Tailored Courses

  • Tailored to your company
  • Tailored to your needs
  • Tailored to your availability

 

Course Overview

Introduction to Unreal Engine for Non-Games

In this course you will get an overview of the Unreal Engine, as well as a how to create real-time visual and interactive output for a variety of industries...

Introduction to Unreal Engine for AEC

In this course you will get an overview of the Unreal Engine, as well as a how to create real-time visual and interactive output focussed on the AEC Industry...

Introduction to Unreal Engine for Engineering

This course is dedicated to getting Engineers up and running with Unreal Engine. It gives a broad overview of the most important functionality and is focussed...

Blueprints and the User Interface for the AEC Industry

Learning to create interactive user interfaces to help drive the client side experience for professionals in Unreal Engine.

Blueprints and the User Interface for Engineers

Building interactive user interfaces in Unreal Engine as well as managing logging, storing of data, enumerators, arrays and other variable handling methods.

Advanced and realistic water simulation for the AEC Industry

An advanced set of lessons on using water inside of Unreal Engine for both simulation of floating and interactive bodies and for the purposes of enhancing the...

Advanced and realistic water simulation for Engineers

An advanced set of lessons on using water inside of Unreal Engine for both simulation of floating and reacive bodies and for the purposes of enhancing the...

Project for the events and exhibitions industry

This was a dedicated training for a company inside the events and exhibitions industry, which wanted to offer their clients new and innovative ways of...

Introduction to Twinmotion for the AEC Industry

Twinmotion from Epic Games is an amazingly easy to use real-time visualization tool built upon the Unreal Engine. By the end of this course, users will be...

Bringing Life to your World: People

This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.

Bringing Life to your World: Particles

This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.

Bringing Life to your World: Sound & Atmosphere

This set of modules is for architects and engineers wanting to bring sound and atmosphere into their world.

Introduction to Unreal Engine for Landscape Architects

In this course you will get an overview of the Unreal Engine and how to create real-time visual and interactive output focussed on Landscape Architects

This was a dedicated training for a company inside the events and exhibitions industry, which wanted to offer their clients new and innovative ways of interactive online experiences.

Class overview

This set of classes was speicifcaly designed for the customer inside the events business. They wanted to explore new and innovative ways of interactive online experiences offerings to their customer base, who still needed to make an impact to their customers, in these new days without any physical trade shows.

Class outline

  • Introduction to Unreal Engine, dedicated to the parts needed.
  • Creating and working effeciently with Mesh assets and libraries (3ds Max specific)
  • Creating and working effeciently with materials and material libraries
  • Creating and working effeciently with lights and the interactive Lights System plugin
  • Creating, working and re-using Blueprints specific for the events en exhibition field
  • Create a collaborative project system that allows up to 16 people to use it simultaneously to examine, discuss and participate in project demonstrations, mimicking the trade show experience.  This set includes setting up Voip.