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Advanced and realistic water simulation for the AEC industry

Watersimulations for the AEC Industry
UE_WaterArch
Date: 18 October 2021 14:00

Class overview

An advanced set of lessons on using water inside of Unreal Engine for both simulation of floating and interactive bodies and for the purposes of enhancing the visual appeal of a scene.

Class outline

  • Class 1: An introduction to water systems with an overview of external and built-in water tools.
  • Class 2: What is possible with water systems?
  • Class 3: Creating the sea and the lake
  • Class 4: Creating a flowing river
  • Class 5: Floating physics objects and interaction
  • Class 6: Bringing your use of water together - group project: The Marina.

 

Seats available
6
Number of seats
6
Prerequisites
Basic knowledge of Unreal
Duration
6 Classes of 2 hours each
Pricing Unreal Engine Class
€ 570,- per person
Participants Unreal Engine Class
Min 2, Max 6

 

All Dates


Dates: 15 February 2021 14:00 - 19 April 2021 14:00 - 21 June 2021 14:00 - 16 August 2021 14:00 - 18 October 2021 14:00 - 20 December 2021 14:00

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