Learning to create interactive user interfaces to help drive the client side experience for professionals in Unreal Engine.
Class overview
Learning to create interactive user interfaces to help drive the client side experience for professionals in Unreal Engine.
Class outline
- Class 1: An introduction to Widgets, The Widget Blueprint. Creating a User Interface,
- Class 2: Adding open ended functionality for expandable and reusable project architecture
- Class 3: Building your first reusable tools, Building a scene lighting interface
- Class 4: Building a simple audio atmosphere using blueprints, Building a simple 'chooser' system for client colour selection.