This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.

Class overview

This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.

Class outline

  • Class1: Introduction to characters in Unreal Engine. An overview of character creation or adaptation of existing assets for Unreal Engine.
  • Class 2: An overview of the bones and character systems in Unreal Engine, importing animation assets for skeletal meshes
  • Class 3: Setting up a stand > walk > run cycle for a character.
  • Class 4: Building a simple roaming character system using simple visual AI.

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