This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.
Class overview
This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.
Class outline
- Class1: Introduction to characters in Unreal Engine. An overview of character creation or adaptation of existing assets for Unreal Engine.
- Class 2: An overview of the bones and character systems in Unreal Engine, importing animation assets for skeletal meshes
- Class 3: Setting up a stand > walk > run cycle for a character.
- Class 4: Building a simple roaming character system using simple visual AI.