This was a dedicated training for a company inside the events and exhibitions industry, which wanted to offer their clients new and innovative ways of interactive online experiences.

Class overview

This set of classes was speicifcaly designed for the customer inside the events business. They wanted to explore new and innovative ways of interactive online experiences offerings to their customer base, who still needed to make an impact to their customers, in these new days without any physical trade shows.

Class outline

  • Introduction to Unreal Engine, dedicated to the parts needed.
  • Creating and working effeciently with Mesh assets and libraries (3ds Max specific)
  • Creating and working effeciently with materials and material libraries
  • Creating and working effeciently with lights and the interactive Lights System plugin
  • Creating, working and re-using Blueprints specific for the events en exhibition field
  • Create a collaborative project system that allows up to 16 people to use it simultaneously to examine, discuss and participate in project demonstrations, mimicking the trade show experience.  This set includes setting up Voip.