This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.

Class overview

This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.

Class outline

  • Class1: An introduction to the particle system in Unreal Engine. Creating a simple hanging dust particle system
  • Class 2: Creating a volumetric foggy area particle system.
  • Class 3: Creating a flock of birds particle system.
  • Class 4: Creating triggered particle sequences to simulate a crowded warehouse.

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