This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.
Class overview
This set of modules is for architects and engineers wanting to bring life into their world and to create a simply simulated and populated area.
Class outline
- Class1: An introduction to the particle system in Unreal Engine. Creating a simple hanging dust particle system
- Class 2: Creating a volumetric foggy area particle system.
- Class 3: Creating a flock of birds particle system.
- Class 4: Creating triggered particle sequences to simulate a crowded warehouse.